Computer-related Inventions One of the things that makes protecting computer related inventions tricky is that first you have to distinctly identify the invention in exact terms. Defining any invention with the level of specificity required to satisfy U.S. patent laws is not something that is easy, but when the invention is a computer process or relates to software it is even more difficult. Sure, it is easy enough to define a list of desired functionality, and if you have some computer programming skills it is easy enough (after investing the requisite time, of course) to write the code that will enable that desired functionality, but that which can be protected via patent lies somewhere between the desired functionality and the code, making the defining of the invention rather elusive, particularly for those who are new to the business of inventing. 1. Color television. 2. Neonatal artificial bubble. 3. The contraceptive pill. 4. The electric brake 5. Photography
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Class Evaluation 1. what are things you liked about the class ? I liked the many points we saw about what we should continue for a good society 2. what are things you did not like about the class ? I did not like some things since they became boring as long explanations of a subject 3. what are your recommendations for improving the class ? interesting activities that have the same degree of learning and that is interesting and not boring 4. Are you reading your life planning goals journal at least five minutes daily ? not exactly on a daily basis, but I review and read my objectives because it is something I want to achieve and that for me is a reminder that I should do 5. Are you committed to being a CTR person 24/7 ?why or why not ? Yes, since being a CTR person will help me a lot in my life because helping others I will help myself and I would like to be 6. what did you learn from this class that you will pass forward to other
The Psychology of Winning
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![Imagen](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhlEYSLQWebN-WTW9u86aAtOTwtb11JCKi4duSIozAdQgfDD0vNLLiIU4Oupr2XYKqGnSLaQxNvaJkoRDaOOheSJJzgSGPcIKmRbsJQE5zB6VlQN6N383rTyW13w2wZjq6d8NPon7VKmyi4/s1600/Dennis+Waitly.jpg)
The Psychology of Winning Denis Waitley The 10 Qualities of a Total Winner Quality 1: Positive Self-Expectancy "Life is a self fulfilling prophecy. True winners go into every event expecting to win." Positive self-expectancy is the first, most outwardly identifiable quality of a top-achieving, winning human being . Positive self-expectancy is pure and simple optimism: real enthusiasm for everything you do. And optimism is expecting the most favorable resu lt from your own actions. There never was a winner who didn’t expect to win in advance. Winners understand that life is a self-fulfilling prophecy. And they know that you usually get what you expect in the long run. So winners accept the belief that hope and a deep, unbreakable faith — forged into a fundamental attitude of positive self-expectancy — is the eternal spring from which all creative, motivating energy flows. Quality 2: Positive Self-Motivation "True winners dig deep and find